My Knixel test crate is looking a bit better. Added some more noise parameters that helped getting the wood grain somewhat less bad, and a small layer preview which helps a lot in navigating the layer structure.
It's still pretty random though and I'd have to nail down the parameterization across effects and stuff eventually. I'm mostly procrastinating solving some layer/fx routing UI, and some basic QoL/hygiene like layer transforms, copy/paste etc.