I wonder if I can be a hero and figure out why BDCC characters z-fight
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why are the polygons like this
rahi what is going on
2 media files
ok so the vertex arrays match
which means this has to be a shader issue
rahi why does your shader specify a bunch of shading styles and then go "psyche!"
I can fix this by disabling this option
but I want to know why it's broken
why are the two draws getting different depth values
ok so something's goofed up for the depth prepass
but what