RE: https://mastodon.social/@fribbledom/117611742427084500
Teamfight Tactics, one of my favorite games (by Riot Games of League of Legends infamy, but it's not a team game so the incentives for toxicity are way down), has had a catastrophic summer and autumn. The lead designer was fired, and then the game suffered a botched 3D engine migration, a historically high number of bugs including obvious ones that would normally never pass QA, and a very underwhelming new client.
The difficulty of changing 3D engines is not enough to explain the abysmal drop in quality, and the dev team, usually player-oriented and rather open about their processes, stopped communicating clearly about the issues. I have a strong suspicion that earlier this year there was a management decision to somehow use AI somewhere, and these are the consequences. I fear for the future of my beloved game.
Train delayed? Flight cancelled? Power grid down?
I don't even ask what happened anymore. I just wonder where they put the AI.