https://github.com/godotengine/godot/issues/125445
hmm
looks like auto-batching doesn't exist at all in the gl_compatibility renderer
either that or something I'm doing is preventing it from working
Discussion
https://github.com/godotengine/godot/issues/125445
hmm
looks like auto-batching doesn't exist at all in the gl_compatibility renderer
either that or something I'm doing is preventing it from working
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