"snippets from LLM responses were copied as a starting point to be modified into game code—we’d estimate that well under 0.1% of Big Walk’s code had anything to do with this usage, and generative AI was not used in any other context"
I'm against use of LLMs in programming (and most contexts in general), but canceling a game over the above scenario is not a level of extremism I can join.
IMO a straightforward non-extremist line to draw is whether agents have access to a codebase or not.
@runevision
> I'm against use of LLMs in programming
Why? For example, what if I made my program, then I made a lot of tests and ask LLM agent to optimize it, hill climb some measurement that I provided, it does some intricate things that doesn't change logic, but do write (and discard!) a lot of code that actually works faster (let's say order of magnitude faster). And it takes 1h of my time instead of 40h. Is this bad usage of LLM?