the mechanic of needing to take mana from your employees in order to enchant gear is interesting on paper but your employees don't use their mana when they're not in combat and the amount of mana that regenerates in the game's shortest non-combat time interval which is six hours is enough to make the mechanic into "click like seven more times every time you want to enchant armor"
the enchanting screen specifies that the character will unequip their item during the enchantment process but the only reason for that seems to be that this game implements cursed items backwards so if you unequip a cursed item it works but you can never re-equip it
the game also spells Mythril with a y and I've never seen any game do that but maybe that's just because the only games I'm aware of with mithril in them are runescape-based
got a little bit bored with the game making almost every character either caucasian or pink so I redid all the colors on my combat squad
the game has three separate menus where you can edit colors and two of them are identical except that one of the two has a cooldown
one can edit clothes and hair but not skin and the other can edit skin and hair but not clothes
there's also a fourth menu where you edit characters which gets used twice in the tutorial and then never again
the quartermaster keeps coming back from the market with 1 grain and zero of the big-ticket crafting items I need so I'm guessing the quartermaster can't actually get those and the game is struggling to fill a shopping cart with items that can't be purchased at that market