Gamelord 640x480 high-res mode with affine transform layer fucking works holy shit. This demo uses multiple tricks to look like it's got more than just two layers.
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miscbrains:beastie::segasaturn:
@miscbrains@misc.brainsoap.net
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35 min. ago
@sun@shitposter.world needs like 3 frames of walk animation on the sprites. But that looks pretty amazing.
@miscbrains tech demo just to prove to myself that the fpga can do the necessary tricks for a real game, make sure the hardware doesn't miss frames etc.