There’s something weird about building a game instead of an app.
An app solves a problem. When I release one, I know I’ve solved something, big or small.
A game is different. It’s a glimpse into my noisy head. Something I wanted to exist simply because it brings me joy.
Releasing that feels vulnerable. I can only hope it brings someone else joy too.
And maybe if I’m lucky, it brings them a warm hug of nostalgia for the days when infinite runners were da bomb on iOS.