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Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus)
https://liveplusplus.tech

Making games as Washing-Up Software Projects. I like big pixels and glowy vectors. Scottish but melting in Texas.

#tech #gamedev #scottish #retro

Wealth tax the rich!
https://forktherich.net

4 Months of You, Zone of Lacryma and The Guilt and the Shadow.

he/him • cat dad • rock climber

#SocialJusticeInGames
#AntiCapitalism #AntiColonialism

Animal Liberation

I'm a just a small town AAA graphics programmer in Chicago. I worked on Gears 5, Gears Tactics, and other games. My work is secret, but my personal projects are not.

I like to post about my numerous personal projects, and I like to think out loud a lot. Expect weird humor, esoteric ramblings, odd thoughts, my home made synthesizer visual programming language, sculptures, digital painting, and lowfi 3D.

Fervently anti-ai. Chronic pain enthusiast. 🏳️‍⚧️

Curses are blessings with caveats.

Indie game developer (like that movie). Maker of Quest of Dungeons, Vizati and other weird games. 
📍 Interwebs in Portugal

Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982

Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.

Jaded former tech/games industry architect and trench worker. Future Audio Engineer in training. Far too opinionated. Forever patron of the arts, the true soul of humanity.

I have no idea what I'll be posting here, but I'll try to at least keep it to interesting stuff.

Abominable-Intelligence's #1 Enemy.
There is no moral application of it, don't even bother trying to preach it to me.

French Gameing Engineing Programmering. He/Him. The rotating chicken/duck of your dreams.

Might actually be four ducks in a trenchcoat, who knows?

Tends to goof around in Pico-8, Picotron, Blender, Godot, his own engine or more. Curious about too many thing to count. Mostly prefers low poly and big pixels, preferably with nearest neighbor interpolation.

Current avatar by @NullDott@mastodon.gamedev.place

🏳️‍🌈 🟥 ✊
Got a background in Cultural Studies and as a gardener. Interested in Sword & Sorcery, Space Opera, Cyberpunk, Neo-Noir, RPGs, Metal, and Synthwave.
I started working on my own videogame in 2024, even though I have basically no prior experience with videogame development.

[he/him] The other hero pig of capitalism. Seize the memes of production, comrades

Everyone who works hard is a warrior

In nomine patris*, dynamic_cast<filis*>, invalid override; uncaught exception

All Cats Are Beautiful

I am an Indie Game Developer who is trying to learn as much as I can about Game Dev like Art, Programming, and Music.

I also am not a huge fan of a lot of Modern Corporations or AI. I will proudly display Clippy in my Profile.

Usage of GenAIs in most cases means you will run into "Use it or lose it". If you don't use parts of your brain you will RELY on GenAIs to do it. Learn how to learn instead of renting out parts of your brain to things like ChatGPT.

I prioritize Art over Profits.

My job? Computer Sisyphus and Meme Historian. I work on cryptography, FIPS, and open source. I like video games, books, and riding my bike. I use Arch, btw.

#fedi22 :atari: :godot: :linux:

I work for Chainguard, but I definitely don't speak for them.

Sometimes you just have to sit back, relax, and let the train wreck itself.

Divergence: Fracture now available https://store.epicgames.com/p/divergence-fracture-4e90ad

Developer of Precursor and Divergence: Fracture. Indie developer/game designer/rendering programmer working on various projects.

Game Director
@handcircus (Rolando, Okabu, Seabeard).
Previous Play Invention Director
@lego

Designer and developer from Finland. Made websites for 20 years, now making video games. Posting about every part of gamedev.

Working on a tactics RPG. Not using AI.

Rural game developer. Made Void Tyrant, Ultimate Briefcase, Guardian Rock, and more. I'm also working with the local community cinema, and like dabbling with photography, art, and music.

Gen AI can't do the job of an artist, and if you think it can, you haven't understood what the job is.

Open source Minnesotan, making Veridian Expanse (@VeridianExpanse). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

Profile picture is me wearing headphones with a cat laying across my shoulders.

- Software Architect since 1993 (Current stack: Elixir and Phoenix, working in Agrotech)
- PostgreSQL Analyst for 20+ yrs
- I create a lot of Gamedev, Open-Source and Digital Art Experiments
- Indie Game Dev making Brazilian Street Food Simulator https://bit.ly/BRSSteam
- Godot course: https://bit.ly/GodotUI
- From 🇧🇷 working remotely for 🇩🇰
- Lived in 🇧🇷🇩🇰🇵🇹🇯🇵