#gamedev mastodon: Please give me suggestions for game engines that meet the following requirements:
1) 3D
2) Supports both dev and publish on both Linux and Windows
3) Supports native c++ for game logic
4) Supports using Perforce
5) Does NOT use gen AI
6) Fully local. no cloud BS.
7) Open source / source provided
8) Preferably free, or at least cheap, but any kind of subscription is a hard no.
(Note: I am NOT switching to git. Replies telling me to use git will be blocked.)
Thanks!
@drakonite Godot seems mostly a good fit. I don't think it supports Perforce out of the box, but there is this plugin https://github.com/kitchensynk/godot-perforce-plugin. No idea if and how well it works.
Native C++ for game logic is possible with GDExtensions. Again, never tried it myself. Seems slightly cumbersome, but doable.
GitHub - kitchensynk/godot-perforce-plugin: Adds support for Helix Core P4 in Godot 4.1