something about the way this is the BotW engine adapting a pre-BotW game really showcases how much more satisfying tight, authored game design can be
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I am being uncharitable, but BotW is 100 hours of game with maybe 30 hours of bespoke content. OoT is 20 hours of game but nearly all of it is bespoke, so it hits harder and faster
@averyfinecat I remember thinking when it came out, I wanted this AND games like Ocarina, not this OR games like Ocarina.
@averyfinecat I've been saying this since BotW came out and nobody wanted to hear it lol
it's of course amazing to explore vast new vistas, but BotW is bereft of individual quick impactful moments, the type of which I am getting every five minutes playing OoT again