I decided a while ago to not use the AngelScript fork of UE because I didn't want to diverge from the official version of UE, even though I would have preferred to use AngelScript instead of Blueprints.
In the space year 2026 that was clearly the wrong call. Now I *want* to get away from the Epic official line, and perhaps this fork is going to be the closest thing we get to a community fork? Although it seems a little dependent on Hazelight; I wonder if they've made a call about UE6 yet
@sinbad Didn’t know AngelScript was going so strong still but it makes me somewhat happy.