Just if you are wondering, how Second Life is doing these days ...
It's doing very well! 😊
The only real metaverse is still going strong. A far cry from the hype days of 2007, but still a creative place to hang out with about 30k users online at every hour of the day.
And even if it's got hit by a fair amount of slop - a LOT of creators are taking a stand.
Made by humans is becoming a big thing there, too.
@Morgunin Ask me anything avout the Roleplay-opportunities in a virtual environment entirely created by users! 😁
@Eatsbluecrayon how long have you been a 2nd lifer and what first drew you into that world?
Have you tried other virtual worlds and if so, how does the 2nd Life experience compare?
In what ways were your initial expectations correct and in what ways were they broken?
@sysop408 @Morgunin I've been in SL since March 2007, my most active roleplay-time was 2010-2012.
I got to SL because my partner was active there and wanted me to design clothes for roleplay.
I stayed because I ran into roleplayers from around the world.
I haven't tried any other worlds, because none of them gave me the freedom to create my own stuff quite as well as SL (okay, there's always Open Sim, but I don't know how to host my own stuff and too few people there).
1/2
@Eatsbluecrayon
Interesting.