Awyeah, 60fps sponge :)
#uxn
@neauoire Sewer Shark for Uxn
@cancel No wayy! I was thinking about this recently and I couldn't remember the name! Someone was talking about the 3DO and it came up but I couldn't explain it properly. In my memory it was like live action Forsaken/Descent.
@neauoire I got to play a pre release version of Sewer Shark as a kid as part of a marketing study or something… I told them it sucked
@ddlyh yeah! Even thos it's not entirely optimized, I doubt it would ever work at a reasonable speed in real-time in uxn5 unfortunately.
@neauoire those menger sponges or whatever they're called have always evoked exploring some kind of space catacomb to me
@magnetic_tape @cblgh @gustav we're exploring options, that's why I'm trying to learn about trigonometry.
@knees @cblgh @gustav I have all the point math stuff you needs ^__^
https://git.sr.ht/~rabbits/decadv/tree/main/item/demo/birb/src/lib.x16.tal
@anokasion @cblgh @gustav It's written in uxntal, a kind of forth/assembly language that targets a virtual machine.
https://git.sr.ht/~rabbits/decadv/tree/main/item/demo/birb/src/raymarch.tal
@neauoire uxn demoscene when
@renardboy @kaneel TODAY! once I figure out how to draw the horizon line without freezing..
@neauoire @renardboy hey @evilpaul_atebit UXN DEMO WHEN?

@neauoire Myst * Twinpeaks vibes ❤️