@Migueldeicaza I've been taking Xogot for a spin via Codex, porting a game from JS to Godot. I'm having the agent write up feedback for the xo CLI and editor as it goes, in case it would be helpful. (Found a crash, I think!) Are you interested in that feedback file or would it be noise to you?
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@Migueldeicaza Alright, here you go! This is the agent's writeup, which I sanity checked. https://gist.github.com/irskep/4feac886fb708214379223c05a6d56e6
I didn't use the Xogot GUI at all. Having worked with Godot + Codex for a few months, I wanted to see if the xo + Xogot workflow was more efficient. It definitely was! And deploying to my iPhone was a breeze.
The high level prompt amounted to "port a game from JS to Godot." Took about 36 hours.
@irskep oh by all means, please send me every bug report - need to be perfect