how should I handle login for Spy Cards Online outside of the version on the website
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is there a "best practice" for account systems for godot games?
it's an existing username/password one but everything is controlled by me and all of the accounts that exist right now were created by hand by me
or do I just say if you're not on spy-cards.lubar.me you can't log in?
like, having a username and password entry field in godot seems exceptionally shitty because there's no way that can interact with your password manager
do I do some kind of OAuth2 thing?