I don't understand how it's 2026, I have an M1 Max with 64 GB of RAM and an SSD, and somehow Apple Music stutters while playing music. BeOS could do this in the 90s from a floppy disk. (Well, maybe not from a floppy.. but still.)
@bigzaphod also shuttering here on my iPhone. Maybe a streaming problem?
@high_lander not here - it was clearly failure to deliver the audio packets fast enough. That has a distinctive pop and hiss and such when the audio buffers are empty. Killing coreaudiod seems to have fixed it for me for now which suggests a reboot would also have fixed it.
@bigzaphod rebooting used to be a Windows-way to fix things. 😬
@high_lander I think of that every time these problems come up. 😞
@bigzaphod well, def from a 30MB/sec PATA drive.
@bigzaphod your hardware is good enough but macos is crap ...
@bigzaphod streaming means net splits come for anyone anytime
@bigzaphod This is how I feel about basically any iPhone of the last 5 years taking a few seconds to "turn on the camera".
@bigzaphod take us back to BeOS!
@bigzaphod could not agree more with so many things in modern tech.
@bigzaphod -- so many things were much better in the 80s. think about the tools we used for writing and how much variety there was. instead we're typing into tiny little text boxes and scattering our writing all over the world.
@bigzaphod The Apple Music app failing to do in 2020 what iTunes 4.7 did extremely well in 2005 is what started my move away from Apple.
It’s just unfathomable.
@bigzaphod There are too many tasks to schedule and process without hitting deadlines. Also, the audio code is maybe displaced by JS apps running at user interactive QoS. I dream of going back to multiplexing DOS apps on OS/2. We don’t have to go that far back, though, to fix it. (Sorry if this was rhetorical, lol)
@bigzaphod try using shortcuts app. It just freezes every damn time you try to wait the shortcut
@bigzaphod Maybe it stutters because it’s a M1 Max Headroom
@bigzaphod BeOS mentioned. 🥺