Ah. Kdenlive is being dumb again.
There are tools to move the cache folders it uses, but they behave in really dumb ways.
Setting the "default location" for your Kdenlive installation does NOT change the "default folder" presented as an option when you open your "project settings". The latter is apparently unchangeable, and stuck in your "home" folder.
What's more, when you save your cache in a different location, it generates a hash name for the folder. This is apparently completely unchangeable afterwards.
So if you set it back to the default (home folder -- because the application default is basically completely useless, at least for already existing projects), then it bitches that the hash-name that it came up with "already exists".
"Well, yes, that was kind of the point, you idiot machine. I wanted to re-consolidate my cache files."
So it jumps back to wherever it was before.
I'm sure there's a way to fix this by directly hacking the project file.
I'd file a bug in the bug-tracker, but the bug-tracker is currently throwing 500 HTTP errors, and has been for months.
I get notifications in my email about bugs I was following, but I can't see them because I get server errors when I follow the link in the email. Can't complain, because it's a no-reply email address.
What are y'all doing here, guys..?
Going to bed. I'll screw with this thing tomorrow. I'm sure there's some way to force it to behave.
#Kdenlive #BugTracker #CacheFiles
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It's throwing "501 Not Implemented", specifically...
I mean, does this only happen to me? Is it geolocation-sensitive or something? Or is it just straight-up broken on the server? IDK.
e.g. (do you see a working page at this link?)
https://invent.kde.org/multimedia/kdenlive/-/merge_requests/940
#Kdenlive #BugTracker #CacheFiles
@TerryHancock The link works for me. The MR linked merged 6 days ago.
@hardboileduser@mastodon.social
Hmm. Still seeing a 501. I'd get it if it were a 4xx error. That might be a blocked IP, but 5xx is supposed to mean you got to the server, but it's not getting the data for you.
Thanks for the info, though. Maybe I can try using my Squid proxy or something.
Hmm. Still seeing a 501. I'd get it if it were a 4xx error. That might be a blocked IP, but 5xx is supposed to mean you got to the server, but it's not getting the data for you.
Thanks for the info, though. Maybe I can try using my Squid proxy or something.
@TerryHancock@m.filmfreedom.net
Looking at the project file in an editor, it looks like the hash is meant to be unique to the project.
So then the question is why has it used the same hash on multiple Kdenlive files? Surely every "save as" should change the ID..?
Also, if this can happened, why can't it just generate a new hash if there is a collision?
For that matter, why the opaque hash? Why not use something human readable, like the file name? Maybe with an appended number if there's a collision? This just seems like it's needlessly obfuscated.
So what if I just change the ID in the file? Can it be anything? Does it have to stick to decimal numbers? 🤔 Would be tempting to use something easier to identify.