Well. I had a program that drew hyper and hypo cycloids using the turtle but I seem to have misplaced it. Can't find my code anywhere.
But that means I get to write it again, and I could make it better this time.
One thing that bothered me about the old code is I didn't use the unique way that turtles can draw circles, I just used cartesian coordinates and goto commands.
Could there be a more elegant way?
@futurebird That's how I did it as a teen (although at the time I was using FORTRAN). My math wasn't up to doing it any other way, although I also had fun playing with the - I think it's called - evolute and involute of those curves?