@GuitarSith @ambergrey
I have a…well, love-hate is too strong, a "kinda like, kinda dislike" relationship with Logic's "take" lanes?
On one hand, comping is (usually, not always) easy. On the other hand, nothing else about them seems to work well for me and the way I record. So I still do most things as single takes—setting up a loop region and punch in/out-points—and press undo and try again if it doesn't work out. I know right away if I get a keeper.
However, someone I occasionally work with uses takes all the time, though, and has a strict "three takes rule"—she ALWAYS does three takes, and if none of them work she moves on to some other part of the tune (or another project) and circles back. However, in her case the second take is almost always the winner, occasionally picking up a note or a part of a note from the first or third. But it's almost always the second take, no changes. She says the first take is usually a little tentative, the second take pretty solid, and—knowing the second take is solid—the third take sometimes gets too wild.

@geoffduncan @GuitarSith @ambergrey Working in Reaper with a vocalist who is often only available for a few hours at a time, I try to get five takes of the vocals. If there are problems when I'm comping, it might be weeks before she's available again. Reaper's take lanes are intuitive to use, and it's easy to set up shortcut keys for commonly used functions.