installing every Melvor Idle (1) mod that adds a skill and doesn't look like it's super-obvious genAI slop
which is like a third of the skill-adding mods
Discussion
installing every Melvor Idle (1) mod that adds a skill and doesn't look like it's super-obvious genAI slop
which is like a third of the skill-adding mods
not sure what the gameplay of the sailing mod is like but there's also a genAI slop sailing mod so it appears that two people made every skill
there's an archaeology mod that's basically the same as the official archaeology UI but with slightly more racist item icons
(I didn't install that one)
the necromancy skill mod adds necromancy as a non-combat skill but clicking on it brings you to the combat ui
a lot of these are someone going "I don't like that this random item requires combat or high level thieving to obtain so I'm adding a non-combat way to get the item"
a lot of these fit the game better than a lot of the stuff that's actually in the game
like the two different house-building mods that make a ton more sense than the township skill that comes with the game