video games are so weird when they have doing a mean thing be the way to unlock a nice thing because it's like the protagonist is saying to someone "I am going to insult you right now and tomorrow I will slap you one time and then I will praise you every day after that"
when the simulation becomes the target rather than the thing it's trying to simulate
I wish all games with the interactive fiction style multiple choice UI would either add rollback like RenPy or give clear explanations on what decision I'm actually making